Anarchy Online Knowledge Base
 
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{{ProfHeader|
= The Agent's Toolset =
 
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image=Prof_agent.jpg|
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prof=Agent|
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description=An Agent’s life is spent in the shadows. Agents focus on concealment and subterfuge skills and one of their special abilities is going undercover. Doing so enables them to use nanotechnology normally only available to other professions. When it comes to combat, the Agent’s speciality is sniping opponents with high velocity rifles using unique nanotechnology to further increase the damage.|
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|}}
   
= Skills =
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= Informations =
== Abilities ==
 
   
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*[[Agent:Breed and Skills|Breed and Skills]]
<table width=75%>
 
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*[[Agent:Nano Programms|Nano Programms]]
<tr bgcolor="#cccccc"><th>Mod</th><th>Skill name</th><th>Comments</th></tr>
 
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*[[Agent:Perks|Perks]]
<tr bgcolor="#ffffff"><td>Number</td><td>Body Development</td><td>Everyone Comment.</td></tr>
 
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*[[Agent:Weapons|Weapons]]
<tr bgcolor="#ffffff"><td>Number</td><td>Nano Pool</td><td>Comment.</td></tr>
 
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*[[Agent:Armor|Armor]]
</table>
 
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*[[Agent:Implants and Symbiants|Implants and Symbiants]]
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*[[Agent:Tips and Tricks|Tips and Tricks]]
   
== Body ==
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= Links =
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*[http://forums.anarchy-online.com/forumdisplay.php?f=159 Funcom Forum]
 
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*[http://forums.anarchy-online.com/showthread.php?t=441550 Important References and Links (Read first)]
<table width="75%">
 
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[[category:Professions]]
<tr bgcolor="#cccccc"><th>Mod</th><th>Skill name</th><th>Comments</th></tr>
 
<tr bgcolor="#ffffff"><td>IP multiplier</td><td>Martial Arts</td><td>Comment.</td></tr>
 
<tr bgcolor="#ffffff"><td>IP x</td><td>Brawling</td><td>Comment.</td></tr>
 
<tr bgcolor="#ffffff"><td>IP x</td><td>Dimach</td><td>Comment.</td></tr>
 
<tr bgcolor="#ffffff"><td>IP x</td><td>Riposte</td><td>Comment.</td></tr>
 
<tr bgcolor="#ffffff"><td>IP x</td><td>Adventuring</td><td>Comment.</td></tr>
 
<tr bgcolor="#ffffff"><td>IP x</td><td>Swimming</td><td>Comment. </td></tr>
 
</table>
 
 
== Melee ==
 
 
<table width="75%">
 
<tr bgcolor="#cccccc"><th>Mod</th><th>Skill name</th><th>Comments</th></tr>
 
 
<tr bgcolor="#ffffff"><td>IP multiplier</td><td>1h Blunt</td>
 
<td>Comments.</td>
 
</tr>
 
 
<tr bgcolor="#ffffff"><td>IP x</td><td>1h Edged</td>
 
<td>Comment
 
</td></tr>
 
 
<tr bgcolor="#ffffff"><td>IP x</td><td>Piercing</td><td>Comment.</td></tr>
 
 
<tr bgcolor="#ffffff"><td>IP x</td>
 
<td>2h Blunt</td>
 
<td>Comment.</td></tr>
 
 
<tr bgcolor="#ffffff"><td>IP x</td><td>2h Edged</td><td>Comment.</td></tr>
 
 
<tr bgcolor="#ffffff"><td>IP x</td>
 
<td>Melee Energy</td>
 
<td>Comment.</td></tr>
 
 
<tr bgcolor="#ffffff"><td>IP x</td>
 
<td>Parry</td>
 
<td>Comment.</td></tr>
 
 
<tr bgcolor="#ffffff"><td>IP x</td>
 
<td>Sneak Attack</td>
 
<td>Comment</td></tr>
 
 
<tr bgcolor="#ffffff">
 
<td>IP x</td>
 
<td>Multiple Melee</td>
 
<td>Comment</td></tr>
 
 
<tr bgcolor="#ffffff">
 
<td>IP x</td>
 
<td>Fast Attack</td>
 
<td>Comment
 
</td></tr>
 
 
</table>
 
 
== Misc. Weapons ==
 
 
<table width="75%">
 
<tr bgcolor="#cccccc"><th>Mod</th><th>Skill name</th><th>Comments</th></tr>
 
 
<tr bgcolor="#ffffff"><td>IP modifier</td><td>Sharp Obj</td><td>Comment</td></tr>
 
 
<tr bgcolor=""#ffffff"><td>IP mod</td><td>Grenade</td><td>Comment</td></tr>
 
 
<tr bgcolor="#ffffff"><td>IP mod</td><td>Heavy Weapons</td><td>Comment</td></tr>
 
</table>
 
 
== Ranged ==
 
 
<table width="75%">
 
<tr bgcolor="#cccccc"><th>Mod</th><th>Skill name</th><th>Comments</th></tr>
 
 
<tr bgcolor="#ffffff"><td>IP Mod</td>
 
<td>Bow</td>
 
<td>Comment
 
</td></tr>
 
 
<tr bgcolor="#ffffff">
 
<td>IP Mod</td>
 
<td>Pistol</td>
 
<td>Comment</td></tr>
 
 
<tr bgcolor="#ffffff">
 
<td>IP Mod</td>
 
<td>Assault Rifle</td>
 
<td>Comment</td></tr>
 
 
<tr bgcolor="#ffffff">
 
<td>IP mod</td>
 
<td>Machine Gun/Submachine Gun</td>
 
<td>Comment</td></tr>
 
 
<tr bgcolor="#ffffff">
 
<td>IP Mod</td>
 
<td>Shotgun</td>
 
<td>Comment</td></tr>
 
 
<tr bgcolor="#ffffff"><td>
 
IP Mod</td>
 
<td>Rifle</td>
 
<td>Comment</td></tr>
 
 
<tr bgcolor="#ffffff">
 
<td>IP Mod</td>
 
<td>Ranged Energy</td>
 
<td>Comment
 
</td></tr>
 
 
<tr bgcolor="#ffffff"><td>
 
IP Mod</td>
 
<td>Flingshot</td>
 
<td>Comment
 
</td></tr>
 
 
<tr bgcolor="#ffffff"><td>
 
IP mod</td>
 
<td>Aimed Shot</td>
 
<td>Comment</td></tr>
 
 
<tr bgcolor="#ffffff"><td>
 
IP mod</td>
 
<td>Burst</td>
 
<td>Comment
 
</td></tr>
 
 
<tr bgcolor="#ffffff"><td>
 
IP Mod</td>
 
<td>Full Auto</td>
 
<td>Comment
 
</td></tr>
 
 
<tr bgcolor="#ffffff">
 
<td>IP Mod</td>
 
<td>Bow Special Attack</td>
 
<td>Comment</td></tr>
 
 
<tr bgcolor="#ffffff">
 
<td>IP Mod</td>
 
<td>Multiple Ranged</td>
 
<td>Comment</td></tr>
 
</table>
 
 
== Speed ==
 
 
<table width="75%">
 
<tr bgcolor="#cccccc"><th>Mod</th><th>Skill name</th><th>Comments</th></tr>
 
 
<tr bgcolor="#ffffff">
 
<td>IP modifier</td>
 
<td>Melee Initiative</td>
 
<td>Comments</td></tr>
 
<tr bgcolor="#ffffff">
 
<td>IP modifier</td>
 
<td>Ranged Initiative</td>
 
<td>Comments</td></tr>
 
<tr bgcolor="#ffffff">
 
<td>IP mod</td>
 
<td>Physical Initiative</td>
 
<td>Comments</td></tr>
 
<tr bgcolor="#ffffff">
 
<td>IP mod</td>
 
<td>Nano Initiative</td>
 
<td>Comments
 
</td></tr>
 
<tr bgcolor="#ffffff">
 
<td>IP Modifier</td>
 
<td>Dodge Ranged</td>
 
<td>Comments
 
</td></tr>
 
 
<tr bgcolor="#ffffff">
 
<td>IP Modifier</td>
 
<td>Evade Close Combat</td>
 
<td>Comments
 
</td></tr>
 
 
<tr bgcolor="#ffffff">
 
<td>IP Modifier</td>
 
<td>Duck Explosions</td>
 
<td>Comments
 
</td></tr>
 
 
<tr bgcolor="#ffffff">
 
<td>IP Modifier</td>
 
<td>Nano Resist</td>
 
<td>Comments</td></tr>
 
 
<tr bgcolor="#ffffff">
 
<td>IP Modifier</td>
 
<td>Run Speed</td>
 
<td>Comments</td></tr>
 
 
</table>
 
 
== Trade and Repair ==
 
 
<table width="75%">
 
<tr bgcolor="#cccccc"><th>Mod</th><th>Skill name</th><th>Comments</th></tr>
 
 
<tr bgcolor="#ffffff">
 
<td>IP multiplier</td>
 
<td>Mechanical Engineering</td>
 
<td>Comments</td></tr>
 
 
<tr bgcolor="#ffffff">
 
<td>IP</td>
 
<td>Electrical Engineering</td>
 
<td>Comments</td></tr>
 
 
<tr bgcolor="#ffffff">
 
<td>IP multiplier</td>
 
<td>Quantum FT</td>
 
<td>Comments</td></tr>
 
 
<tr bgcolor="#ffffff">
 
<td>IP modifier</td>
 
<td>Weapon Smithing</td>
 
<td>Comments</td></tr>
 
 
<tr bgcolor="#ffffff">
 
<td>IP mod</td>
 
<td>Comments</td></tr>
 
 
<tr bgcolor="#ffffff">
 
<td>IP Mod</td>
 
<td>Nano Programming</td>
 
<td>Comments</td></tr>
 
 
<tr bgcolor="#ffffff">
 
<td>IP Mod</td>
 
<td>Computer Literacy</td>
 
<td>Comments</td></tr>
 
 
<tr bgcolor="#ffffff">
 
<td>IP mod</td>
 
<td>Psychology</td>
 
<td>Comments</td></tr>
 
 
<tr bgcolor="#ffffff">
 
<td>IP Mod</td>
 
<td>Chemistry</td>
 
<td>Comments</td></tr>
 
 
<tr bgcolor="#ffffff">
 
<td>IP mod</td>
 
<td>Tutoring</td>
 
<td>Raise this to 1000 if you are a tradeskiller, basically this skill is solely for the use of Tutoring Devices. 1000 skill allows you the use of QL 200 Tutoring Devices. There is no bonus for having more than the required skill.</td></tr>
 
</table>
 
 
== Nano and Aiding ==
 
 
<table width="75%">
 
<tr bgcolor="#cccccc"><th width=20%>Mod</th><th width=30%>Skill name</th><th width=50%>Comments</th></tr>
 
 
<tr bgcolor="#ffffff>
 
<td>IP Modifier</td>
 
<td>Matter Metamorphosis</td>
 
<td>Comments</td></tr>
 
 
<tr bgcolor="#ffffff">
 
<td>IP Modifier</td>
 
<td>Biological Metamorphosis</td>
 
<td>Comments</td></tr>
 
 
<tr bgcolor="#ffffff">
 
<td>IP Modifier</td>
 
<td>Psychological Modification</td>
 
<td>Comments</td></tr>
 
 
<tr bgcolor="#ffffff">
 
<td>IP mod</td>
 
<td>Matter Creation</td>
 
<td>Comments</td></tr>
 
 
<tr bgcolor="#ffffff">
 
<td>IP Mod</td>
 
<td>Time and Space</td>
 
<td>Comments</td></tr>
 
 
<tr bgcolor="#ffffff">
 
<td>Comments</td>
 
<td>Sensory Improvement</td>
 
<td>Comments</td></tr>
 
 
<tr bgcolor="#ffffff">
 
<td>IP Mod</td>
 
<td>First Aid</td>
 
<td>Comments</td></tr>
 
 
<tr bgcolor="#ffffff">
 
<td>IP Mod</td>
 
<td>Treatment</td><td>Comments</td></tr>
 
</table>
 
 
== Spying ==
 
== Navigation ==
 

Latest revision as of 06:28, 2 January 2010

Prof agent
Agent

An Agent’s life is spent in the shadows. Agents focus on concealment and subterfuge skills and one of their special abilities is going undercover. Doing so enables them to use nanotechnology normally only available to other professions. When it comes to combat, the Agent’s speciality is sniping opponents with high velocity rifles using unique nanotechnology to further increase the damage.


Informations[]

Links[]